Removing pausing in your animations

When you create an animation in Blender, it will automatically attempt to automatically smooth the animation transition.
This is great in most cases, giving you a nice smooth transition from one animation to the next.
Where this can cause problems is you will get a lag, where the animation slows down and then speeds up between steps. This video will show you the steps to remove that delay so that your animation flows right into the next animation without a delay. If you open the animation in the animator screen, select All frames by clicking a. Right click and change interpolation mode from Bezier to Linear. Your animation should now go right from the last frame to the first frame without a delay. Sorry..video has been removed due to demonetization