Changing from Cycles Rend to Blender Render

This item is mostly geared towards the ManuelBastioni character plugin and changing them from an actual 3D model into a more cartoonish looking character using the Freestyle option. I may however work in situations when you want to change an object that was created using Cycles Render to Blender Render. You are simply changing the Cycles nodes to use Blenders standard rendering engine.
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